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Copy pathlgl_shapes.cpp
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54 lines (39 loc) · 1.44 KB
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/*
Copyright 2015 Carter Turnbaugh
This file is part of FutureGL.
FutureGL is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
FutureGL is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with FutureGL. If not, see <http://www.gnu.org/licenses/>.
*/
#include <GL/gl.h>
#include <GLFW/glfw3.h>
#include <cmath>
using namespace std;
namespace lgl_shapes{
void rectangle(int corner_x_left, int corner_x_right, int corner_y_bottom, int corner_y_top){
glBegin(GL_QUADS);
glVertex2i(corner_x_left, corner_y_bottom);
glVertex2i(corner_x_right, corner_y_bottom);
glVertex2i(corner_x_right, corner_y_top);
glVertex2i(corner_x_left, corner_y_top);
glEnd();
}
void arc(int center_x, int center_y, int radius, int start_angle, int end_angle){
glBegin(GL_POLYGON);
glVertex2i(center_x,center_y);
for(float i = start_angle; i < end_angle; i+=0.02){
float angle = i/57.3;
float x2 = center_x+cos(angle)*radius;
float y2 = center_y+sin(angle)*radius;
glVertex2f(x2,y2);
}
glEnd();
}
}