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Copy pathKinemeGLPolygonOffsetPatch.xml
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Copy pathKinemeGLPolygonOffsetPatch.xml
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40 lines (39 loc) · 1.08 KB
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>nodeAttributes</key>
<dict>
<key>category</key>
<string>Kineme GL</string>
<key>categories</key>
<array>
<string>Kineme GL</string>
</array>
<key>copyright</key>
<string>Copyright 2008 Kosada Incorporated. All rights reserved.</string>
<key>description</key>
<string>This patch modifies rendered polygons' offsets. This is useful for rendering with
http://kineme.net/</string>
<key>name</key>
<string>GL Polygon Offset</string>
</dict>
<key>inputAttributes</key>
<dict>
<key>inputFactor</key>
<dict>
<key>description</key>
<string>offset factor (default is 0). This scales the depth.</string>
<key>name</key>
<string>Factor</string>
</dict>
<key>inputUnits</key>
<dict>
<key>description</key>
<string>offset units (default is 0). This adds an offset to the depth.</string>
<key>name</key>
<string>Units</string>
</dict>
</dict>
</dict>
</plist>