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This repository was archived by the owner on Jul 1, 2024. It is now read-only.
This repository was archived by the owner on Jul 1, 2024. It is now read-only.

ProjectAcoustics doesn't work for me, even in the sample project #204

Description

@FraBad98

The main issue is, the whole plugin doesn't work for me and I have no idea why. The sample project says:

"Missing AcousticsGameUE51 Moules
The following modules are missing or built wit a different engine version:
AcousticsGameUE51

Would you like to build them now"

And clicking "yes" just launches the project, but the audio is not working as it should. I've tried both Unreal Engine 5.1.1 and 5.3.2, but the issue is still the same, there are some things that don't work, in particular:

  • The gun sounds (both the shooting noise and the voice one) are unaffected by ambience. It doesn't matter where I am, the sounds have no reverb, they're just dry samples.
  • The sound source (the one you can either place or shoot) doesn't emit any sound whatsoever.
  • All the commands you should be able to trigger using your keyboard (with the X,V,B,I keys) do nothing.

I have both the Python and the ProjectAcoustics plugins enabled. I have updated both .Net SDK and Framework and VisualStudio (I have both the 2019 version AND the 2022 version). I have no idea why it doesn't work, even in the sample project.

What am I missing?

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