Client-side Minecraft mod. These terms name concepts the features share.
History boundary: The point where the current restore separates newly received chat from the chat loaded for that restore. It records when that session disconnected, and it sits above the anchor message. Avoid: Separator, separator line, restored-history separator, marker
Anchor message: The newest real message still in the restored span.
Restored span: The real chat messages loaded by the current restore. Avoid: Restored history, old chat
Bundle up: Filling the bundle under the pointer with items from the main inventory. Avoid: Sort, deposit, loot, quick-store
Main inventory: The player's storage slots, excluding the hotbar and the equipment slots. Avoid: Inventory, backpack
Equipment slots: The armor slots and the offhand slot. Avoid: Armor slots
Bundle panel: A companion to the player's inventory that shows the contents of bundles carried in the main inventory, hotbar, or offhand. Nested bundles appear as items without expanding their contents. Avoid: Extra inventory, extra storage
Grouped view: A bundle panel view that presents each bundle's contents in a separate group.
Merged view: A bundle panel view that combines the contents of the included bundles into one list, totaling items that can stack together under vanilla rules. Items with different names, enchantments, durability, or stored contents remain separate.
Trading HUD anchor: The screen corner the trading HUD is pinned to. Avoid: Alignment, right alignment, anchor
Enchantment caption: The enchantment names of one offer's result, shown with that offer. Avoid: Enchantment text, label