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Compiling lvgl to bootable kernel (on macOS) #557

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@naturalmechanics

I need to compile Circle with LVGL in a bootable mode for rpi.

Everything is good, I can compile, the samples. They produce kernel.d and kernel7l.img (i can use the later to boot an RPi cm4)

But, I need to run LVGL, i followed the instructions in addon/lvgl/sample/readme.

Ialso looked at this: #552

However, the compilation does not produce any error - but only produces a kernel.d, and a main.d

I need to produce kernel7l.img. How can I do that? Thank you.

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