.NET Developer and Game Developer (Unity / C#), based in Toruń, Poland
My last role was 5 years on an enterprise financial platform in ASP.NET Core MVC - loans, contracts, invoicing, settlements and client management
I also make games in Unity and write C# mods for games I play
Open to mid-level .NET Developer and Unity Developer roles - full-time, remote or hybrid
Writing C# mods for PC games - reading decompiled assemblies, patching methods at runtime and re-testing everything after each game update
⚙️ Backend
| Project | What it is | Stack |
|---|---|---|
| Todo List | Full-stack task manager with a REST API and SPA frontend | ASP.NET Core 9, Vue.js 3, EF Core, SQLite |
🕹️ Unity
| Project | What it is | Notable |
|---|---|---|
| Sphere Duel | Online 2-player shooter | Netcode for GameObjects, server-authoritative architecture |
| Brick'n'Balls | Block breaker with physics-driven ball mechanics | Unity ECS, Unity Physics, event-driven architecture |
| Pong | Local 2-player Pong | Power-up system, particle effects |
| Project | Game | Published on | Built with |
|---|---|---|---|
| Better Carts | Romestead | Nexus Mods, Thunderstore | BepInEx 6 CoreCLR, Harmony, .NET 8 |
| Better Shape Filter | shapez 2 | Steam Workshop | MonoMod.RuntimeDetour, AssimpNet |
🎮 itch.io
Released games, source not public.
| Project | What it is | Built with |
|---|---|---|
| Let Them Cook! | Action-strategy tower defense, Bachelor's thesis | Unreal Engine 5, Blueprints, UMG |
| UnCriming | Crime Scene Investigator puzzle game, 6-person team project | Unity, C# |
| Color Fighters | Local 2-player co-op game, Kenney Jam 2023 | Unity, C# |
C#, ASP.NET Core MVC, EF Core, LINQ, MSSQL, JavaScript, jQuery, Razor, HTML, CSS, Git, Scrum (Jira)
Unity, Unreal Engine 5, Netcode for GameObjects, .NET 8, BepInEx, Harmony, MonoMod
- Portfolio: solo.to/BeesQ
- LinkedIn: linkedin.com/in/BeesQ
- itch.io: BeesQ.itch.io
- Email: BeesQ.business@gmail.com

