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Make Change Project

Week 1 homework for Skill Distillery Java Bootcamp.

This demonstrates basic skills with variables, operators, expressions, and program control constructs.

Overview

The user is prompted for an item price and the amount they will give the cashier.

Change is then calculated and provided in largest denominations possible.

Technologies Used

  • Java
  • Eclipse
  • Git / GitHub
  • Atom

Lessons Learned

  • Sending arguments through methods

  • Encasing methods in loops to run a program multiple times and exit when certain conditions are met

  • Correcting precision when dealing with double variables, and printing out with desired significant figures

  • Casting variables to different data types in order to do different calculations

  • Creating and pushing files and GitHub

  • Use of System.exit(0); to terminate program under certain conditions

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