Rimworld version: 1.6.4871
Combat Extended version: 16.7.3.0
Combat Extended source (Steam, GitHub, etc.): GitHub
Your operating system: Windows 10
Your mod list: harmony, Better Map Sizes, rimworld, royalty, ideology, biotech, anomaly, odyssey, Vanilla Expanded Framework, Better Map Sizes Fix, Vehicle Framework, Vanilla Vehicles Expanded, Vanilla Vehicles Expanded - Tier 3, Combat Extended, RimThunder - Core, RimThunder - Red Dragon - Continued
Description
Important information: I play on maps larger than the vanilla size, specifically 500x500.
When firing rocket-equipped vehicles (such as the Burya or Scytherman from Vanilla Vehicles Expanded - Tier 3) that use 50mm rockets at a range greater than 370 tiles, the rockets fly back into the launcher itself; as far as I know, this is a known bug from the past.
Expected behavior
Blow up any enemy at any distance on map (fire at any distance on a map if the vehicle turret can, for expample in mod RimThunder - Red Dragon - Continued exists PLZ83, that can only fire within a limited range. This artillery works fine without bug, but one more, artillery from Vanilla Vehicles Expanded - Tier 3 Udar, can shot at any distance on map without problem)
To reproduce
Spawn vehicle (Burya) at bottom left edge of the map, rocket turret will be on "1 0 1" position, then target tile with coordinates "371 0 1", rocket flies at vehicle position and error log gets an warning: [CE] Tried to fire projectile to unreachable target cell, truncating to maximum distance. If target "370 0 1" rocket flies normally.
Log dumps
Log
https://pastebin.com/NiKJzYSv
Complete the following checklist
I hereby verify that I have done the following:
Rimworld version: 1.6.4871
Combat Extended version: 16.7.3.0
Combat Extended source (Steam, GitHub, etc.): GitHub
Your operating system: Windows 10
Your mod list: harmony, Better Map Sizes, rimworld, royalty, ideology, biotech, anomaly, odyssey, Vanilla Expanded Framework, Better Map Sizes Fix, Vehicle Framework, Vanilla Vehicles Expanded, Vanilla Vehicles Expanded - Tier 3, Combat Extended, RimThunder - Core, RimThunder - Red Dragon - Continued
Description
Important information: I play on maps larger than the vanilla size, specifically 500x500.
When firing rocket-equipped vehicles (such as the Burya or Scytherman from Vanilla Vehicles Expanded - Tier 3) that use 50mm rockets at a range greater than 370 tiles, the rockets fly back into the launcher itself; as far as I know, this is a known bug from the past.
Expected behavior
Blow up any enemy at any distance on map (fire at any distance on a map if the vehicle turret can, for expample in mod RimThunder - Red Dragon - Continued exists PLZ83, that can only fire within a limited range. This artillery works fine without bug, but one more, artillery from Vanilla Vehicles Expanded - Tier 3 Udar, can shot at any distance on map without problem)
To reproduce
Spawn vehicle (Burya) at bottom left edge of the map, rocket turret will be on "1 0 1" position, then target tile with coordinates "371 0 1", rocket flies at vehicle position and error log gets an warning: [CE] Tried to fire projectile to unreachable target cell, truncating to maximum distance. If target "370 0 1" rocket flies normally.
Log dumps
Log
https://pastebin.com/NiKJzYSv
Complete the following checklist
I hereby verify that I have done the following: