Specifications
Please provide the following.
Rimworld version: 1.6
Combat Extended version: v1.6.7.3.0-Hotfix
Combat Extended source (Steam, GitHub, etc.): Steam
Your operating system: Windows 11
Your mod list: Vanilla Expanded, Vehicle Framework, CE, Vanilla Vehicles Expanded(tier 3 and Upgrades Included), Grimworld 40,000 Framework, Core Imperialis, Angels Of Death, Aspectus Imperialis, Hammer Of The Imperium, Talons Of The Emperor, Dead Men, Regiments Of Renown, Scattered Sons
Description
Many of the Vehicles Added by these mods either use incorrect ammo, or have no ammo at all of which they will accept for use. Such as using 120mm for what is supposed to be a 250mm cannon.
Expected behavior
For vehicles to use proper ammo and to not produce errors when trying to load some of them
To reproduce
Spawn the vehicles in dev mode and load them with different turret configs. Some work with proper ammo, otehrs accept weird or out of place ammo's, others produce errors when trying to give them ammo
Screenshots & log dumps
Complete the following checklist
I hereby verify that I have done the following:
- [ /] Confirmed that my game version and load order are correct.
- [ /] Confirmed that I am running the appropriate and most updated version of Combat Extended and required compatibility patches.
- [ /] Confirmed I am not running any mods with known incompatibilities with Combat Extended.
- [ /] Disabled Combat Extended and attempted to reproduce the behavior without success.
Specifications
Please provide the following.
Rimworld version: 1.6
Combat Extended version: v1.6.7.3.0-Hotfix
Combat Extended source (Steam, GitHub, etc.): Steam
Your operating system: Windows 11
Your mod list: Vanilla Expanded, Vehicle Framework, CE, Vanilla Vehicles Expanded(tier 3 and Upgrades Included), Grimworld 40,000 Framework, Core Imperialis, Angels Of Death, Aspectus Imperialis, Hammer Of The Imperium, Talons Of The Emperor, Dead Men, Regiments Of Renown, Scattered Sons
Description
Many of the Vehicles Added by these mods either use incorrect ammo, or have no ammo at all of which they will accept for use. Such as using 120mm for what is supposed to be a 250mm cannon.
Expected behavior
For vehicles to use proper ammo and to not produce errors when trying to load some of them
To reproduce
Spawn the vehicles in dev mode and load them with different turret configs. Some work with proper ammo, otehrs accept weird or out of place ammo's, others produce errors when trying to give them ammo
Screenshots & log dumps
Complete the following checklist
I hereby verify that I have done the following: