Particle based fluid simulation written in C with raylib. Physics are simulated on cpu with multithreading using smoothed particle hydrodynamics (SPH), and fluid is rendered with screen space rendering.
Inspired by Sebastian Lague's YouTube videos.
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Particle based fluid simulation written in C with raylib. Physics are simulated on cpu with multithreading using smoothed particle hydrodynamics (SPH), and fluid is rendered with screen space rendering.
Inspired by Sebastian Lague's YouTube videos.