A physics-based factory conveyor belt animation created in Blender - featuring rigid body simulation, mechanical motion, and cinematic camera work.
This project is a 3D animated simulation of a factory conveyor belt system built entirely in Blender. It demonstrates physics-based animation, mechanical rigging, and motion graphics techniques to create a realistic industrial production line scene.
- Physics Simulation - Rigid body dynamics for realistic object movement
- Conveyor Belt Mechanics - Animated belt with proper loop motion
- Object Interaction - Items moving along the belt with collision physics
- Cinematic Camera - Smooth camera tracking and transitions
- Industrial Lighting - Atmospheric factory environment lighting
- Full Animation - Complete animated sequence ready for rendering
| Tool | Purpose |
|---|---|
| Blender | 3D modeling, animation, physics simulation |
| Rigid Body Physics | Object dynamics and collisions |
| Keyframe Animation | Belt and mechanical part motion |
| Cycles/Eevee | Final rendering |
- Blender (version 3.0 or later)
# Clone the repository
git clone https://github.com/KHALEDNOAMAN/Factory-Belt-Animation.git
# Open in Blender
blender Factory-Belt-Animation/*.blend- Open the
.blendfile - Press Space to play the animation in the viewport
- Go to Output Properties to set render output format
- Press Ctrl + F12 to render the full animation
Factory-Belt-Animation/
├── *.blend # Main Blender project file
├── textures/ # Material textures
├── renders/ # Rendered frames/video
└── README.md
This project is licensed under the MIT License.
Khaled Noaman - Computer Engineering Student & 3D Artist