i tried put texture name to DragonFF - Export Material instead convert custom material node to Principle BSDF <img width="1600" height="900" alt="Image" src="https://github.com/user-attachments/assets/5f85d9c1-c8c6-48b9-ba26-63fd3c7a9866" /> <img width="1600" height="900" alt="Image" src="https://github.com/user-attachments/assets/d76528c2-151e-4170-83bd-64eae9efb04b" />
i tried put texture name to DragonFF - Export Material instead convert custom material node to Principle BSDF