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24 changes: 24 additions & 0 deletions include/gx2/swap.h
Original file line number Diff line number Diff line change
Expand Up @@ -22,10 +22,34 @@ GX2CopyColorBufferToScanBuffer(const GX2ColorBuffer *buffer,
void
GX2SwapScanBuffers();

/**
* Gets the last frame displayed before exiting foreground.
* This can be used for transition effects with the splash.
*
* \param scanTarget
* The scan-target to source from.
*
* \param texture
* A pointer to the texture to store the frame. The resulting surface format is #GX2_SURFACE_FORMAT_SRGB_R8_G8_B8_A8.
*
* \sa
* - GX2GetLastFrameGamma()
*/
BOOL
GX2GetLastFrame(GX2ScanTarget scanTarget,
GX2Texture *texture);

/**
* Gets the gamma of the last frame displayed before exiting foreground.
* \param scanTarget
* The scan-target to source from.
*
* \param gammaOut
* A pointer to store the gamma.
*
* \sa
* - GX2GetLastFrame()
*/
BOOL
GX2GetLastFrameGamma(GX2ScanTarget scanTarget,
float *gammaOut);
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