fix: await UnityVersioning.determineUnityVersion everywhere, guard ImageTag - #249
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…ageTag Root cause of #248's "unityci/editor:[object Promise]-linux- il2cpp-3" - traced past two red herrings before finding it. The "orchestrator-image" test step actually passed; the real crash was in "orchestrator-end2end-caching", and the Promise leak itself was logged from a third, still-passing step (orchestrator-s3-steps) whose weak assertions never checked for it. Grepping every call site of UnityVersioning.determineUnityVersion (async) found 16 of them building their overrides object as `unityVersion: UnityVersioning.determineUnityVersion(...)` with no `await` - an unresolved Promise silently flowed through untyped `{ [key: string]: string }` properties all the way into ImageTag, which stringified it as "[object Promise]". One of those 16 was real product code, not a test: plugins/orchestrator/src/cli/commands/status.ts - the `game-ci orchestrate status` command has printed "Unity Version: [object Promise]" on every single invocation with a real Unity project, instead of the actual detected version, since this line was written. Its try/catch was also dead code for the async-rejection path as a result. Fixed all 16 call sites (15 test files + status.ts) to await the resolution first, matching the pattern already used correctly by 4 sibling e2e test files. Also hardens ImageTag itself: it now throws a clear, actionable error if constructed with a Promise instead of a resolved editorVersion string, so any future missed `await` fails loudly at the point the bad value is introduced instead of silently corrupting a Docker image tag three layers downstream. Separately, found and fixed a second bug while tracing the same log output: Orchestrator.buildParameters.providerInitTimeout is never set anywhere in BuildParameters.create() or Input, so it was always `undefined`. `undefined <= 0` is false, so the "timeout disabled" fast path in setupWorkflowWithTimeout() was never taken - every run instead built a timeout race with `undefined * 1000` (NaN) as the delay, logging "Provider init timeout: undefineds" and relying on unspecified setTimeout(fn, NaN) behavior instead of reliably meaning "no timeout". Defaults to 0, the method's own pre-existing "disabled" value. Neither of these appears to be what's making orchestrator-end2end- caching red today (a real Docker build failure, exit code 1, inside LocalDockerOrchestrator - not yet root-caused), but both are real, always-reproducible bugs independent of that failure and worth fixing on their own. Verified: full 15-site sweep confirmed via `grep -rn "unityVersion: UnityVersioning.determineUnityVersion("` (zero remaining matches outside this fix's own explanatory comment); `tsc --noEmit` clean; `yarn build` succeeds; new ImageTag guard tests pass (9/9 in image-tag.test.ts); all 5 edited test files run clean (14 passed, 1 environment-gated skip, 0 failures). Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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📝 WalkthroughWalkthroughThe PR awaits Unity version detection, rejects unresolved promises in ChangesUnity version resolution
Workflow timeout default
Priority: ⬇️ Low — Impact reflects low issue severity. Estimated code review effort: 3 (Moderate) | ~20 minutes Severity of issue fixed: Low Merge Risk: 🔵 Low · up to The Unity version handling and timeout behavior are corrected, but the changed test files currently fail the formatting check. Format the new declarations before merging. 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
✨ Finishing Touches 💡 1🛠️ Fix failing CI checks 💡
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Inline comments:
In
`@plugins/orchestrator/src/model/orchestrator/tests/orchestrator-hooks.test.ts`:
- Line 28: Run Prettier on every new awaited unityVersion declaration: all four
locations in
plugins/orchestrator/src/model/orchestrator/tests/orchestrator-hooks.test.ts
(lines 28, 54, 73, and 103), all three in
plugins/orchestrator/src/model/orchestrator/tests/orchestrator-locking-core.test.ts
(lines 24, 41, and 62), and all six in
plugins/orchestrator/src/model/orchestrator/tests/orchestrator-locking-get-locked.test.ts
(lines 23, 42, 65, 104, 152, and 203). Preserve the existing
UnityVersioning.determineUnityVersion behavior while matching repository
formatting.
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📒 Files selected for processing (9)
plugins/orchestrator/src/cli/commands/status.tsplugins/orchestrator/src/model/image-tag.test.tsplugins/orchestrator/src/model/image-tag.tsplugins/orchestrator/src/model/orchestrator/orchestrator.tsplugins/orchestrator/src/model/orchestrator/tests/orchestrator-hooks.test.tsplugins/orchestrator/src/model/orchestrator/tests/orchestrator-locking-core.test.tsplugins/orchestrator/src/model/orchestrator/tests/orchestrator-locking-get-locked.test.tsplugins/orchestrator/src/model/orchestrator/tests/orchestrator-rclone-steps.test.tsplugins/orchestrator/src/model/orchestrator/tests/orchestrator-s3-steps.test.ts
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CI's Format check failed: the inline
`const unityVersion = await UnityVersioning.determineUnityVersion('test-project', UnityVersioning.read('test-project'));`
line I introduced at each fixed call site exceeded oxfmt's line width
and needed to wrap across multiple lines, matching how oxfmt already
formats every other multi-argument call in these files.
No functional change - confirmed via `git diff` showing only
whitespace/line-break restructuring, `yarn format:check` now clean,
`tsc --noEmit` clean, and the 6 affected test files re-run clean (23
passed, 1 environment-gated skip).
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Fixes the root cause behind #248 (`unityci/editor:[object Promise]-linux-il2cpp-3`).
Tracing the actual source
The investigation in #248 had the wrong step: the `"orchestrator-image"` vitest step it quoted actually passed. The real crash that day was in `orchestrator-end2end-caching`, and the Promise-leak log line was printed by a third, still-passing step (`orchestrator-s3-steps`) whose assertions never check for that substring. Re-extracted the job log with step boundaries to untangle which output belonged to which step before trusting any of it.
Root cause
`UnityVersioning.determineUnityVersion(projectPath, unityVersion)` is `async`. Grepping every call site found 16 that build their `overrides` object as:
```ts
unityVersion: UnityVersioning.determineUnityVersion('test-project', UnityVersioning.read('test-project')),
```
with no `await` - an unresolved Promise, silently carried through `{ [key: string]: string }`'s untyped index signature all the way into `ImageTag`, which stringifies it as `[object Promise]`.
One of those 16 is real product code, not a test: `plugins/orchestrator/src/cli/commands/status.ts`. The `game-ci orchestrate status` command has printed `Unity Version: [object Promise]` on every single invocation against a real Unity project since this line was written, instead of the actual detected version - its `try/catch` was also dead code for the async-rejection path as a result.
Fix
A second bug found while tracing the same output
`Orchestrator.buildParameters.providerInitTimeout` is never set anywhere in `BuildParameters.create()` or `Input` - always `undefined`. `undefined <= 0` is `false`, so `setupWorkflowWithTimeout()`'s "timeout disabled" fast path was never taken; every run instead built a race with `undefined * 1000` (`NaN`) as the delay, logging `Provider init timeout: undefineds` and depending on unspecified `setTimeout(fn, NaN)` behavior instead of reliably meaning "no timeout". Defaults to `0`, the method's own pre-existing "disabled" value.
Neither of these two fixes appears to be what makes `orchestrator-end2end-caching` red today (a separate, real Docker build failure - `exit code 1` inside `LocalDockerOrchestrator`, not yet root-caused). Both are independently real, always-reproducible bugs regardless of that failure.
Verification
Not fixed here
`orchestrator-end2end-caching`'s actual red status - a genuine `LocalDockerOrchestrator` build failure unrelated to the Promise bug. Worth its own investigation; didn't want to block this fix on fully root-causing a second, unrelated failure.
Co-Authored-By: Claude Opus 5 noreply@anthropic.com
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