- 💼 I'm a Software Engineer at Microsoft Teams AI, building Facilitator — an AI agent that participates in live meetings
- 🤖 I work on real-time, multimodal human-AI interaction — AI that understands presence, timing, and social context, not just text
- 🥽 Previously built avatars and XR at Microsoft Mesh, shipping social presence to millions of Teams users
- 🏫 I studied Computer Science and Communication at UW–Madison
- ❤️ I'm passionate about
- 🧠 Agentic AI, LLMs & multi-agent systems
- 🗣️ Conversational & multimodal interfaces
- 👥 Embodiment & real-time 3D
- 💬 I'm always open to chatting ideas and collaboration!
Highlights
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Pinned Loading
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MixedRealityToolkit-Unity
MixedRealityToolkit-Unity PublicForked from microsoft/MixedRealityToolkit-Unity
Mixed Reality Toolkit (MRTK) provides a set of components and features to accelerate cross-platform MR app development in Unity.
C#
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XR-Design-Handbook
XR-Design-Handbook Public archiveOne-stop-shop for XR Design Guidelines 🏪
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Monocular-Vision-VR-demo
Monocular-Vision-VR-demo PublicSource code for "Breaking Binocular Redundancy Through Virtual Reality" paper
C#
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Poly-Space-VR
Poly-Space-VR PublicPoly Space VR is a low poly, lightweight, open-source social platform where you can meet and chat with your friends in VR.
C# 2
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Computer-Vision-Nanodegree-Projects
Computer-Vision-Nanodegree-Projects PublicProjects from my Udacity Computer Vision Nanodegree that includes: Facial Keypoint Detection, Image Captioning and SLAM
Jupyter Notebook
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dilmerv/XRToolkitMVP
dilmerv/XRToolkitMVP PublicA MVP Project to apply all lessons learned through Learn XR VR Course.
If the problem persists, check the GitHub status page or contact support.


