-
-
Notifications
You must be signed in to change notification settings - Fork 1.2k
Pull requests: stride3d/stride
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
ci: run the Vulkan game tests with synchronization validation
#3457
opened Sep 20, 2026 by
sasvdw
Contributor
Loading…
2 of 8 tasks
[UI] Added a new redo keybindings in GameStudioWindow keygesture.resx.
#3437
opened Sep 14, 2026 by
meriaizen86
Contributor
Loading…
4 tasks
feat(launcher): use the shared out-of-process crash reporter
area-Launcher
Stride Launcher
#3414
opened Sep 9, 2026 by
Kryptos-FR
Member
•
Draft
2 of 8 tasks
[Games] fix: stop skipping the discrete GPU of a hybrid laptop
#3388
opened Sep 6, 2026 by
Nicogo1705
Contributor
Loading…
2 of 3 tasks
[Rendering] feat: a per-view flag tells a material it is drawn for a shadow map
#3387
opened Sep 6, 2026 by
Nicogo1705
Contributor
Loading…
2 of 3 tasks
Simplify PR template (free-text sections instead of checkboxes)
#3379
opened Aug 25, 2026 by
xen2
Member
Loading…
fix: preserve model materials across source reimport
#3366
opened Aug 23, 2026 by
Kreblc3428
Contributor
Loading…
2 of 8 tasks
feat(physics): rework Bepu Body2DComponent and remove the unused _2D project
area-Physics
#3349
opened Aug 10, 2026 by
VaclavElias
Contributor
•
Draft
6 of 8 tasks
fix: Adjust platform detection logic in Stride.Core.targets file
#3344
opened Aug 10, 2026 by
Jklawreszuk
Collaborator
Loading…
3 of 8 tasks
fix: map GraphicsProfile.Level_11_2 to a valid Direct3D feature level
#3302
opened Jul 28, 2026 by
sasvdw
Contributor
Loading…
2 of 8 tasks
feat: copy/paste
area-GameStudio
work-estimate-L
2-7 Days of work. Should try to break down into smaller issues
[Rendering] Adds support for DrawAuto and DrawIndirect to MeshDraw
area-Graphics
enhancement
New feature or request
ProTip!
Type g p on any issue or pull request to go back to the pull request listing page.