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Tinkers's integration recipes can no longer be tweaked/removed by CraftTweaker since 2o.9.3 #869

Description

@Krutoy242

🤖 This report was generated by AI

Since 2o.9.3, NCRecipes.registerIntegrationRecipes fires at EventPriority.LOW instead of LOWEST (presumably to fix #852), so TConstructExtras.init() now runs before CraftTweaker executes its scripts, which happens on the same RegistryEvent.Register<IRecipe> at LOWEST. ModTweaker's mods.tconstruct.Alloy/Melting.removeRecipe only cancels later TinkerRegisterEvents, so none of NC's smeltery recipes can be removed or tweaked any more — it fails silently, with nothing in the log.

Example: mods.tconstruct.Alloy.removeRecipe(<liquid:enderium>) no longer removes enderium = lead_platinum + ender, and lead_platinum = lead + platinum is likewise unremovable. TConstruct's own alloys still register in postInit, so those remain removable — only NC's are stuck.

@SubscribeEvent(priority = EventPriority.LOW)
public void registerIntegrationRecipes(RegistryEvent.Register<IRecipe> event) {
if (ModCheck.tinkersLoaded() && NCConfig.register_tic_recipes) {
TConstructExtras.init();
}

Not cosmetic: any pack that overrides NuclearCraft's Tinkers' integration is affected, with no workaround on the script side.

NuclearCraft: Overhauled 2o.9.7, Cleanroom 0.6.6, Modpack Enigmatica 2: Expert - Extended v1.85.1-beta.

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