StoryAssembler: a dynamic choice-based narrative generation engine
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Updated
Apr 5, 2020 - JavaScript
StoryAssembler: a dynamic choice-based narrative generation engine
A Framework for Narrative Agents
Incremental story sifting DSL
Simple story sifting and social simulation engine
Partial reconstruction of Versu's Praxis language
[AIIDE 2025] Official code for "CoDi: A Director-Actor Framework for Goal-Driven Interactive Story Generation with LLMs"
we are all love blaseball
Novel LLM narrative generation framework — structured story creation using cognitive inversion & deep-thinking models
A multi-agent dynasty simulator inspired by Game of Thrones and Shōgun. Designed for emergent narrative storytelling research.
🌍 Advanced hierarchical world simulation system with SpacetimeDB backend, AI-powered narrative generation, and multi-world support. Models individuals, buildings, and cities through interconnected need systems with economic, political, and natural event simulation.
基于 Claude Code 的故事生成 Agent Runtime,支持梗概确认、剧本/分镜生成与评估回路。 / A Claude Code-based agent runtime for story generation, with synopsis gating, script/storyboard generation, and evaluation loops.
NarrativeNode - A visual plot planner for writers. Built like a node editor , designed for storytellers. With fully optional AI integration via chat and tooluse.
Data for a research paper about narrative generation in NaNoGenMo 2018
Living Memory Dynamics - A novel framework for narrative-generating episodic memory with creative leaps. Features the Joshua R. Thomas Memory Equation.
An interactive storytelling framework using LLMs to generate dynamic narratives along predefined, graph-based story paths.
Better gossip for emergent narrative social sims
Code and data for "Select the Unexpected: A Statistical Heuristic for Story Sifting" (ICIDS 2022)
A Wikipedia-based narrative tool.
Maskarama is an innovative god-simulation sandbox game where players wield omnipotent powers to shape the destinies of intricate AI-driven characters. Each character in Maskarama is a living entity with a unique memory graph, influenced by their experiences, perceptions, and interactions within dynamically evolving environments.
This repository contains the supplementary material / appendix to go with the paper “Is Temperature the Creativity for Large Language Models” by Max Peeperkorn, Tom Kouwenhoven, Dan Brown, and Anna Jordanous.
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